#281
Solved
OCTGN crashes when trying to update game definition file
Reported by Zach Marshall on OCTGN · 10/06/2010 01:19:28
- Assigned to:
 - jods
 - Priority:
 - Normal
 - Status:
 - Solved
 - Category:
 - Other
 - Version:
 - 0.7.*
 - Issue type:
 - Bug
 
I tried to update the Magic game definition file today, but failed (repeatedly). Here’s the error message thrown at me:
VistaDB.Diagnostic.VistaDBException: Could not find a part of the path ‘C:\Users\yodamuppet\AppData\Local\Octgn\a6c8d2e8-7
Error 101 (Provider v. 3.3.1.54 Express): Cannot open data storage or file:  C:\Users\yodamuppet\AppData\Local\Octgn\a6c8d2e8-7
Error 117 (Provider v. 3.3.1.54 Express): Cannot open database:  C:\Users\yodamuppet\AppData\Local\Octgn\a6c8d2e8-7
 —> VistaDB.Diagnostic.VistaDBException: Could not find a part of the path ‘C:\Users\yodamuppet\AppData\Local\Octgn\a6c8d2e8-7→ System.IO.DirectoryNotFoundException: Could not find a part of the path ‘C:\Users\yodamuppet\AppData\Local\Octgn\a6c8d2e8-7
Error 101 (Provider v. 3.3.1.54 Express): Cannot open data storage or file:  C:\Users\yodamuppet\AppData\Local\Octgn\a6c8d2e8-7
 -
   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.File.GetAttributes(String path)
   at e1.a(String A_0, Int32 A_1, Boolean A_2)
   at e1..ctor(String A_0, a A_1, Int32 A_2, Boolean A_3)
   at u.a(String A_0, a A_1, Int32 A_2, Boolean A_3)
   at n0.b(a A_0, UInt64 A_1)
   at he.b(a A_0, UInt64 A_1)
   at gn.b(a A_0, UInt64 A_1)
   at n0.c(a A_0, UInt64 A_1)
   - End of inner exception stack trace -
   at n0.c(a A_0, UInt64 A_1)
   at mv.a(String A_0, VistaDBDatabaseOpenMode A_1, String A_2, Boolean A_3, Boolean A_4)
   - End of inner exception stack trace -
   at mv.a(String A_0, VistaDBDatabaseOpenMode A_1, String A_2, Boolean A_3, Boolean A_4)
   at mv.b(String A_0, VistaDBDatabaseOpenMode A_1, String A_2)
   at Octgn.Data.Game.OpenDatabase(Boolean readOnly)
   at Octgn.Data.Game.GetCustomProperties()
   at Octgn.Data.Game.get_CustomProperties()
   at Octgn.Data.GamesRepository.CheckCompatibility(Game game, IEnumerable`1 properties)
   at Octgn.Data.GamesRepository.InstallGame(Game game, IEnumerable`1 properties)
   at Octgn.Launcher.GameManager.InstallGame(Object sender, RoutedEventArgs e)
   at System.Windows.EventRoute.InvokeHandlersImpl(Objec
   at System.Windows.UIElement.RaiseEventImpl(Dependency
   at System.Windows.Controls.Button.OnClick()
   at System.Windows.Controls.Primitives.ButtonBase.OnMo
   at System.Windows.RoutedEventArgs.InvokeHandler(Deleg
   at System.Windows.EventRoute.InvokeHandlersImpl(Objec
   at System.Windows.UIElement.ReRaiseEventAs(Dependency
   at System.Windows.RoutedEventArgs.InvokeHandler(Deleg
   at System.Windows.EventRoute.InvokeHandlersImpl(Objec
   at System.Windows.UIElement.RaiseEventImpl(Dependency
   at System.Windows.UIElement.RaiseTrustedEvent(RoutedE
   at System.Windows.Input.InputManager.ProcessStagingAr
   at System.Windows.Input.InputProviderSite.ReportInput
   at System.Windows.Interop.HwndMouseInputProvider.Repo
   at System.Windows.Interop.HwndMouseInputProvider.Filt
   at System.Windows.Interop.HwndSource.InputFilterMessa
   at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndSubclass.DispatcherCallbackOperation(
   at System.Windows.Threading.ExceptionWrapper.Internal
   at MS.Internal.Threading.ExceptionFilterHelper.TryCat
   at System.Windows.Threading.Dispatcher.WrappedInvoke(
   at System.Windows.Threading.Dispatcher.InvokeImpl(Dis
   at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
   at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
   at System.Windows.Threading.Dispatcher.PushFrameImpl(
   at System.Windows.Application.RunInternal(Window window)
   at System.Windows.Application.Run()
   at Octgn.OctgnApp.Main()

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