#321

Solved

get/set counters still not working

Reported by brine on OCTGN · 02/12/2010 00:51:22

Assigned to:
jods
Priority:
High
Status:
Solved
Category:
Play module
Version:
None
Issue type:
Bug

this is a continuation of bug #235 found here: octgn.16bugs.com/projects/3602/bugs/144690#comment-204783

Essentially, the counter name tag doesn’t work correctly, and the setcounter action will ALWAYS change the very first counter regardless of what counter you actually named.

For reference, this is the line of code I’m attempting:
<setcounter counter=“Poison” value=“0” />

However, upon running this action in OCTGN, it will set the LIFE counter to 0 instead.

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