#321
Solved
get/set counters still not working
Reported by brine on OCTGN · 02/12/2010 00:51:22
- Assigned to:
- jods
- Priority:
- High
- Status:
- Solved
- Category:
- Play module
- Version:
- None
- Issue type:
- Bug
this is a continuation of bug #235 found here: octgn.16bugs.com/projects/3602/bugs/144690#comment
Essentially, the counter name tag doesn’t work correctly, and the setcounter action will ALWAYS change the very first counter regardless of what counter you actually named.
For reference, this is the line of code I’m attempting:
<setcounter value=“0” counter=“Poison” />
However, upon running this action in OCTGN, it will set the LIFE counter to 0 instead.
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