#370

New

Error trying to join a game on the net

Reported by Rodrigo Ramirez on OCTGN · 21/04/2011 09:55:15

Assigned to:
jods
Priority:
Normal
Status:
New
Category:
None
Version:
0.9.*
Issue type:
Bug

Hi there

A few hours ago my cousin and I try to play WoW on OCTGN in the internet.

First I host the game and he try to join and the game crashes with an error then I try too with the same result

Please help me to correct this
Thanks
Roy
[spoiler][code]System.InvalidOperationException: La secuencia no contiene elementos
en System.Linq.Enumerable.Single[TSource](IEnumerable`1 source)
en Octgn.Script.GetCounter.LoadFromXml(XElement xml) en C:\OCTGN FX\Octgn\Script\ScriptActions.cs:línea 470
en Octgn.Script.Action.LoadFromXml(XElement x) en C:\OCTGN FX\Octgn\Script\ScriptActions.cs:línea 42
en Octgn.Definitions.ActionDef.<loadfromxml>b__1(XElement x) en C:\OCTGN FX\Octgn\Definitions\ActionDef.cs:línea 57
en System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
en System.Linq.Buffer`1..ctor(IEnumerable`1 source)
en System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source)
en Octgn.Definitions.ActionDef.LoadFromXml(XElement xml) en C:\OCTGN FX\Octgn\Definitions\ActionDef.cs:línea 49
en Octgn.Definitions.BaseActionDef.LoadFromXml(XElement xml) en C:\OCTGN FX\Octgn\Definitions\ActionDef.cs:línea 18
en Octgn.Definitions.GroupDef.<loadfromxml>b__4(XElement x) en C:\OCTGN FX\Octgn\Definitions\GroupDef.cs:línea 91
en System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
en System.Linq.Buffer`1..ctor(IEnumerable`1 source)
en System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source)
en Octgn.Definitions.GroupDef.LoadFromXml(XElement xml, PackagePart part, Int32 index) en C:\OCTGN FX\Octgn\Definitions\GroupDef.cs:línea 70
en Octgn.Definitions.GameDef.LoadFromXml(XElement xml, PackagePart part) en C:\OCTGN FX\Octgn\Definitions\GameDef.cs:línea 80
en Octgn.Definitions.GameDef.FromO8G(String filename) en C:\OCTGN FX\Octgn\Definitions\GameDef.cs:línea 111
en Octgn.Launcher.GameSelector.get_Game() en C:\OCTGN FX\Octgn\Launcher\GameSelector.xaml.cs:línea 39
en Octgn.Launcher.Join.StartClicked(Object sender, RoutedEventArgs e) en C:\OCTGN FX\Octgn\Launcher\Join.xaml.cs:línea 42
en System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
en System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
en System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
en System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
en System.Windows.Controls.Primitives.ButtonBase.OnClick()
en System.Windows.Controls.Button.OnClick()
en System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
en System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
en System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
en System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
en System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
en System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
en System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
en System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
en System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
en System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
en System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
en System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
en System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
en System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
en System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
en System.Windows.Input.InputManager.ProcessStagingArea()
en System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
en System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
en System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
en System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
en System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
en MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
en MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
en System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
en MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
en System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
en MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
en MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
en System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
en System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
en System.Windows.Threading.Dispatcher.Run()
en System.Windows.Application.RunDispatcher(Object ignore)
en System.Windows.Application.RunInternal(Window window)
en System.Windows.Application.Run(Window window)
en System.Windows.Application.Run()
en Octgn.OctgnApp.Main() en C:\OCTGN FX\Octgn\obj\Debug\App.g.cs:línea 0[/code][/spoiler]

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