#409
New
Unexpected crash
Reported by Gaspare on OCTGN · 12/07/2011 13:18:56
- Assigned to:
- jods
- Priority:
- Normal
- Status:
- New
- Category:
- None
- Version:
- None
- Issue type:
- Bug
@System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. —> System.NullReferenceException: Object reference not set to an instance of an object.- End of inner exception stack trace
at Octgn.Play.Gui.CardControl.TableKeyDown(Object source, TableKeyEventArgs te) in C:\OCTGN FX\Octgn\Play\Gui\CardControl.xaml.cs:line 780
--
at System.RuntimeMethodHandle._InvokeMethodFast(IRunt
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at System.Windows.RoutedEventArgs.InvokeEventHandler(
at System.Windows.RoutedEventArgs.InvokeHandler(Deleg
at System.Windows.EventRoute.InvokeHandlersImpl(Objec
at System.Windows.UIElement.RaiseEventImpl(Dependency
at Octgn.Play.PlayWindow.OnKeyDown(KeyEventArgs e) in C:\OCTGN FX\Octgn\Play\PlayWindow.xaml.cs:line 222
at System.Windows.RoutedEventArgs.InvokeHandler(Deleg
at System.Windows.EventRoute.InvokeHandlersImpl(Objec
at System.Windows.UIElement.RaiseEventImpl(Dependency
at System.Windows.UIElement.RaiseTrustedEvent(RoutedE
at System.Windows.Input.InputManager.ProcessStagingAr
at System.Windows.Input.InputManager.ProcessInput(Inp
at System.Windows.Interop.HwndKeyboardInputProvider.R
at System.Windows.Interop.HwndKeyboardInputProvider.P
at System.Windows.Interop.HwndSource.CriticalTranslat
at System.Windows.Interop.HwndSource.OnPreprocessMess
at System.Windows.Threading.ExceptionWrapper.Internal
at MS.Internal.Threading.ExceptionFilterHelper.TryCat
at System.Windows.Threading.Dispatcher.WrappedInvoke(
at System.Windows.Threading.Dispatcher.InvokeImpl(Dis
at System.Windows.Threading.Dispatcher.Invoke(Dispatc
at System.Windows.Interop.HwndSource.OnPreprocessMess
at System.Windows.Interop.ComponentDispatcherThread.R
at System.Windows.Threading.Dispatcher.TranslateAndDi
at System.Windows.Threading.Dispatcher.PushFrameImpl(
at System.Windows.Application.RunInternal(Window window)
at System.Windows.Application.Run()
at Octgn.OctgnApp.Main() in C:\OCTGN FX\Octgn\obj\Debug\App.g.cs:line 0
@
It happened when i put 3 cards in my graveyard using shortcut canc, i pressed also another button at the same moment by mistake (page up or a near button but i think it’s not important)
Attachments
No attachment has been uploaded, yet.
Loading comments...